The following table shows what type of enhancement bonus is needed to overcome some common types of damage reduction. Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material or alignment. Creating a magic weapon has a special prerequisite: The creator’s caster level must be at least three times the enhancement bonus of the weapon. ![]() Such creatures’ natural weapons (but not their attacks with weapons) are treated as magic weapons for the purpose of overcoming damage reduction. Similarly, ammunition fired from a projectile weapon with an alignment gains the alignment of that projectile weapon (in addition to any alignment it may already have). A weapon with the guided property allows its wielder to use his instinct when striking blows with it. Any weapon with at least a +1 magical enhancement bonus on attack and damage rolls overcomes the damage reduction of these monsters. It would need +4 to overcome DR/adamantine without being adamantine. Items with Permanent Enchantments are somewhat self-explanatory and encompass things like Magic Armor, Magic Weapons, Magic Rings, Rods, Wondrous Items. Other school categories include Abjuration Spells, Conjuration Spells, Illusion Spells, Divination Spells, Enchantment Spells, Evocation Spells, Transmutation Spells and Necromancy Spells. Magic Weapon is a level 1 Spell from the Transmutation school. ![]() Overcoming DR: Damage reduction may be overcome by special materials, magic weapons (any weapon with a +1 or higher enhancement bonus, not counting the enhancement from masterwork quality), certain types of weapons (such as slashing or bludgeoning), and weapons imbued with an alignment.Īmmunition fired from a projectile weapon with an enhancement bonus of +1 or higher is treated as a magic weapon for the purpose of overcoming damage reduction. +4 and greater weapons overcome DR as if made from adamantine +5 weapons overcome DR as if aligned Thus, a +3 weapon over comes DR that is vulnerable to magic, cold iron, or silver, but not adamantine (unless it was actually made from adamantine). Magic Weapon is a Transmutation Spell in Pathfinder: Wrath of the Righteous.
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